﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.Jobs.IJobParallelForTransform
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using Unity.Jobs.LowLevel.Unsafe;

#nullable disable
namespace UnityEngine.Jobs
{
  [JobProducerType(typeof (IJobParallelForTransformExtensions.TransformParallelForLoopStruct<>))]
  public interface IJobParallelForTransform
  {
    /// <summary>
    ///   <para>Implement this method to perform work against a specific iteration index and transform.</para>
    /// </summary>
    /// <param name="index">The index of the Parallel-for-transform loop at which to perform work.</param>
    /// <param name="transform">The position, rotation and scale of the transforms passed into the job.</param>
    void Execute(int index, TransformAccess transform);
  }
}
